Sector 26 'Oxide 2' Plugins (read only)

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Sector 26 'Oxide 2' Plugins (read only)

Post by Silvabakrev on 31st March 2015, 6:46 pm

Oxide 2 Plugins
General Reference: http://oxidemod.org/plugins/

Server Admin Plugins List

Fly
Fly mode for admins and moderators. Turns them invisible while in flight mode, good tool for spectating suss players.
http://oxidemod.org/resources/fly.822/
Installed tested and working.

HumanNPC
Add Interactive Human NPC Ingame, can be modded by other plugins.
http://oxidemod.org/resources/human-npc-core.856/
Installed tested and working, fine tuning and testing yet to be completed. Interesting plugin, with scope to setup up areas with aggressive NPC guards, for squads to try and take out to score good loot? etc... many possibilities, especially should we be able to get the way pointing system going, might be able to insert random NPC patrols etc...?

Kits
For use with NPC's and Admins.
http://oxidemod.org/resources/kits.668/
Installed and tested, really only a tool for Admins and to use in relation to NPC's...

Godmode
Godmode for server admins. Handy for approaching rule breachers in game etc..
http://oxidemod.org/resources/godmode.673/
Installed appears to work.

Ranks And Titles
Setup a Rank system, or a custom title system. Yet to see how this one works, but might add another title name above a players in game name, for eg. might be able to add 'The Woodsman' title to Spriggy? Yet to test.
http://oxidemod.org/resources/ranks-and-titles.830/
Installed yet to get working, still playing.

Death Notes
Broadcasts players deaths to chat.
http://oxidemod.org/resources/death-notes.819/
Installed tested and working. Not sure if it is needed but worth keeping and will review as we go.

Zones Manager
Sets ups Zones with entry and leaving notifications.
http://oxidemod.org/resources/zones-manager.739/
Sets up auto messages, eg "You have entered a xxx Zone", "You have left a xxx Zone"
Thinking of trialling it for the Lakeland Town as a declared 'safe zone', then might use it for Restricted Zones, where aggressive NPC's guarding high value loot locations are in such zones etc... has some use I think. Stay tuned. Can also set radiation zones!
Installed yet to test/setup fully.

VIP / Admin - Auto Name Changer
Adds a VIP or Admin tag to any VIPs or Admins
http://oxidemod.org/resources/vip-admin-auto-name-changer.795/
Might use this as a simple tool for adding Admin tags to relevant Admin Players.
Installed yet to test.

Day & Night System
Gives you more control over the in-game time.
http://oxidemod.org/resources/day-night-system.671/
Going to try this for tweaking the day night cycle to suit us. Thinking something like 45min-day/15min-night cycle???
Installed and works. 45min/15min Day/Night cycle currently set.

R-AntiCheat
AntiCheat system with temporary checks for speed&jump hacks.
http://oxidemod.org/resources/r-anticheat.730/
Just need to ensure it doesn't ban Admins when we go flying lol.
Installed appears to be working on review of data logs.



Players Plugins List

Clans
Allows your players to form and manage clans.
http://oxidemod.org/resources/rust-io-clans.842/
Installed and working.
In game command/s: "/clan help" ***Displays a list of in game clan setup/commands.

Player List
Allows users to see who or how many are users are currently online.
http://oxidemod.org/resources/player-list.661/
Simple Plugin for players.
Installed yet to test.
In game command/s: "/who" or "/online"

Simple Compass
Adds an in-game command to check the direction you're facing.
http://oxidemod.org/resources/simple-compass.719/
Installed and works.
In game command/s: "/compass"


Last edited by Silvabakrev on 14th April 2015, 1:41 pm; edited 22 times in total

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Re: Sector 26 'Oxide 2' Plugins (read only)

Post by Silvabakrev on 1st April 2015, 11:36 am

Made a couple of passive (unless you attack them!) test NPC's in the town, they will say hello and goodbye etc... as you pass Smile
There is a waypoint option, but it appears to be bugged at the moment, unless I am entering the variable codes wrong, will play some more.
has potential for setting up NPC camps or patrols, with loot etc.. can make em tough as well? as needed. definitely scope to play a little.

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Re: Sector 26 'Oxide 2' Plugins (read only)

Post by Silvabakrev on 1st April 2015, 9:18 pm

List updated. Plan to keep the general player plugins to a bare minimum.
Most are simple one for Admins and the odd server enhancement ones to test out.

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Re: Sector 26 'Oxide 2' Plugins (read only)

Post by Silvabakrev on 4th April 2015, 11:35 pm

List updated, added the player commands for the few playerside plugins. the very basic compass works well.

Admins will have to review the admin/server plugin links for commands for godmode and fly etc...

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Re: Sector 26 'Oxide 2' Plugins (read only)

Post by Silvabakrev on 14th April 2015, 1:40 pm

Had to reload Oxide 2 as the plugins were not working for some reason? quick test of a few and they are back working, yet to reload all the listed ones back on again, will do that vsoon and get back to trying to get Zones and NPC's working better etc... Stay tuned.

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Re: Sector 26 'Oxide 2' Plugins (read only)

Post by Silvabakrev on 14th April 2015, 7:25 pm


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Re: Sector 26 'Oxide 2' Plugins (read only)

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